SC - 1402 | Moving from Unity to Godot

Godot is a completely free game engine for creating high-quality 2D and 3D games that can be launched on multiple platforms. You’ll see how to transition seamlessly from Unity to Godot, getting up and running quickly and effectively, using practical case studies. In addition to building functional worlds from meshes and physical interactions, you’ll work with reusable assets, such as textures.


Author: Alan Thorn

ID:  SC - 1402


Napomena:
- clanovima nase biblioteke omogucen je pristup resursima Svetske elektronske biblioteke (World electronic library - WELIB), na linku WELIBRS, gde se mogu pronaci knjige na srpskom jeziku. Napominjemo da mi samo ostvarujemo saradnju sa ovom bibliotekom, a nismo njen deo.

- u jednom postu se nalazi onoliko knjiga od istog autora koliko smo ih dobili u tom trenutku - ako zelite da vidite kompletan spisak svih postavljenih knjiga istog autora na celom blogu - mozete ih pronaci putem stranice sa spiskom autora ili putem taga sa imenom autora ispod naslova odgovarajuceg posta.


IDENTIFIKACIONI (ID) BROJEVI:

SC:
1-100__101-200__201-300

301-400__401-500__501-600

601-700__701-800__801-900


0 comments:

Post a Comment

Comment form message